Note: These game rules may contain many glitches that need to be worked out. Since the game
only exists in my imagination and I don’t have a prototype, I haven’t been able to test it out.
Pieces: One six-sided dice. A Board 10X10 squares. Beyond the starting line (first row of squares at either end of the board each of which is marked with the word success) each square is marked either with a different eye, hair or skin colour or gender (male/female) or a dollar (or pound) sign which indicates money; an image of a dice which indicates a dice throw or the word CHANGE. Each player either has 5 Purple pieces or 5 orange pieces (Shaped like draughtsmen)
Rule 1 : A player may move freely within the starting line but, beyond that, your piece may only move upon those squares that are marked with a physical characteristic which you possess. For example: If you have blue eyes then your piece may move onto a square for blue eyes but if you have any other colour of eye then your piece may not occupy that square.
Rule 2: Your piece may move one square at a time in any direction, diagonally, horizontally or vertically. If one of your pieces moves onto a money square then you get a free turn to move. Players also have the option to “Put their money in the bank” which means that they can save their free turns for later and use them when they are more useful. In order to do this fairly, however, all free turns (referred to as money) have to be recorded in a book (referred to as bank balance).
Rule 3: The object of the game is to be the first to get all 5 of your pieces onto the line of squares at the extreme opposite end of the board (Your opponents starting line)
Rule 4: In this game, money equals privilege, therefore, if two pieces end up on the same square then the player with the most money in the bank is the one who has the right to the square; the player with less money has to move their piece to another square or, if no other squares are available, return it to the square it formerly occupied. Only if both players have the same amount of money in the bank may they occupy the same square, one piece placed ontop of another.
Rule 5: If a player is stuck on a square from which they cannot progress (for example if a blue eyed,blonde haired, white player’s piece is surrounded by black skinned, brown eyed and dark haired squares) then they have the option of paying money (Giving one of their free turns) to their opponent in exchange for the permission to move upon one of their opponents squares. If they
cannot progress but have no free turns to trade then they must move their piece back to the square it formerly occupied.
Rule 6: So that the game may progress faster. There are 'Dice' squares. If your piece moves
onto a dice square then you may roll the dice and move forward as many squares as are indicated by the dice.
Rule 7: If your piece moves onto a square marked "CHANGE", then you have the option to change something about yourself,(Hair Colour, Eye Colour, Skin Colour, etc). This will allow you to move on different squares.