Click- Clock ( A Very Simple but, hopefully, fun Finger Clicking Guessing Game) Also: Game of Terrain
By well-wisher
- 496 reads
Game of Click-Clock
1. Player A gives Player B something to guess and three clues to it. These three clues must be a word clue, an action clue (mime) and a visual clue (giving the guesser an object that is a clue or pointing at something that is a clue).
2. Player A then clicks his fingers, stopwatch like, and player B has 20 finger clicks (or however many clicks you wish) to guess it in.
The game of Terrain - A Suit game for 4 players containing the "Plus 2" rule
1. Terrain is a Suit game which means that each player takes on of the suits from a deck of cards (Hearts, Clubs, Spades or Diamonds) and they play the suits against each other.
2. Firstly the unshuffled deck is divided up into its suits and one suit is given to each player.
3. Then, as in other suit games, they take turns putting 1 card, face up, down on the table infront of them and the highest card wins.
4. As in other suit games, they use their knowledge of what cards their opponents have left to decide which cards they should play.
5. Each time a player wins, they put the cards they win plus the winning card beside them.
6. The "Plus 2" rule: Terrain is divided into segments of 3 rounds - in the first round of each segment values are normal; in the second round in each segment the values of even numbered cards increase by 2; in the third round of each segment, the values of odd numbered cards increase by 2
7. Why make such a rule?: It gives players something extra to exploit and use to their advantage. During the second round of a segment, for example, a Queen is higher in value than a king (Values in second round: Queen 12 + 2 = 14; King 13) so a queen played against a king in a second round can beat it.
8. How to win: As with other Suit games, the winner is the player that has, at the end of the game, won the most cards.
9. In the event of a draw: If there are two winners because two players win the same ammount of cards then each player adds up the value of the cards they've won and the winner is the player who has won the highest ammount of value.
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