The Clock Game - A Way to teach children to tell the Time/ Also: Doll Idea: Mystic Clara – Fortune Telling Talking Doll/ Also: The Game of CROWN
By well-wisher
Mon, 18 May 2015
- 420 reads
The Clock Game – A way of teaching little kids to tell the time.
- The clock game is played with a toy cardboard clock with plastic hour and minute hand.
- Players have a six sided dice but instead of 1,2,3,4,5, and 6 on its sides it has 5,10,15, 20,25 and 30 on its sides. The numbers on the dice represent Minutes.
- First players set both the minute hand and the hour hand to 12.
- Then players take turns rolling the dice and moving the minute hand of the clock forwards the number of minutes that they roll.
- Each time the minute hand goes all the way around the clock, the last person who rolled the Minute dice moves the hour hand forwards one hour.
- The winner is the first player to move the hour hand to 6 O’clock
Mystic Clara - Talking Fortune Telling Doll
- What if you were to combine the answers of a Magic 8 Ball with a Talking Doll
- Just ask “Mystic Clara” your question and push the button/ pull the cord and she will say one of these phrases – “The Spirits say it shall be so”, “The Spirits say it shall not be”, “My powers are weak, please ask again later”.
- Each time she speaks her eyes light up to show the mystical power of her doll visions
The game of Crown (Board Game Based on Team Sports)
- Crown is played on a board with 49 squares (7x7).
- One player has Seven identical blue pieces; the other has Seven identical red pieces.
- Every piece is shaped so that a yellow crown can rest easily upon its head.
- There is a yellow crown piece. The object of the game is to get the yellow crown from the centre of the board to one of the corner squares (Goal squares) on your side of the board.
- The Red Pieces start in the first Rank of the Board. The Blue Pieces start in the rank at the opposite end. The crown is placed in the middle square of the middle rank (4th square of the 4th rank)
- Players must take turns rolling a six sided dice and move the number of squares they roll but can move in any direction.
- The first player to place a piece on the square with the crown takes possession of it.
- Pieces can pass the crown between them whenever their path (or line of passing) is not blocked by an opposing piece.
- Whenever a player is BOTH unable to pass the crown AND unable to move the piece wearing the crown the crown must go to one of the nearest opposing pieces.
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