Mrs McGilvery’s Cat Game Plus: You and Me Game
By well-wisher
- 498 reads
Mrs McGilvery’s Cat
Rule 1 : There are 7 characters and their order is rearranged as pieces are moved in a strategy game:
The Schoolmaster; The Little brown mouse; Bruno, a dog, large and fierce; Tom, an honest lad; Granny Green; a wheel of yellow Cheese; Mrs McGilvery’s Cat
Rule 2: One player controls the Little Brown Mouse and wants to put that character next to the cheese.
Rule 3: One player controls Mrs McGilvery’s Cat and wants to put the Cat next to the Mouse.
Rule 4: The Cat cannot be next to the large, fierce dog.
Rule 5: If Tom is next to the Cat; the dog won’t harm him but Tom hates cheese so much that he cannot even bear to be near it.
Rule 6: Tom, because he is playing truant, must not be caught by the School master. The schoolmaster is allergic to cats.
Rule 7: Granny Green protects Tom from the Schoolmaster but she is afraid of mice
Rule 8: Players cannot move each other’s characters (The Mouse player can’t move Mrs McGilvery’s Cat and the cat player can’t move The Little Brown Mouse).
Rule 9: Only the Mouse player can move its defensive pieces, the dog and the School master and only the Cat player can move its defensive pieces, Tom and Granny Green.
Rule 10: Both players can move the cheese.
Rule 11: Players can only move one piece each turn and a piece can only be moved one place.
Note: I’m sure that this game could do with improvement but I’ve managed to play it a couple of times and I’m also sure that it has the potential to be a good game.
You & Me: A non-competitive Board game for two friends.
- You and Me is played upon a narrow rectangular board which is essentially two parallel lanes of 21 squares (or two squares by 21 squares) each lane numbered 1 to 21.
- Players take turns rolling a six sided dice. Each time they roll the dice, a player moves forward the number that they roll and the other player moves back the same number of squares.
- This is a non-competitive game. In order for players to win they both have to get past the finishing line of square 19 but this is made difficult by the fact that every time one moves forwards the other moves back.
- Falling off the edge of the board: Whenever a player moves their piece so far back that they move off of the end of the board (the area outside the board is referred to as square zero) then his friend has to roll and then move backwards so that he can move forwards onto the board.
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